How do you know what cards you are going to get
As I said, it's a minor problem, but it's one with an easy fix: just standardise the card codes

Grey Knight Paragon Hour of Reckoning Inquisitor Eisenhorn Inquisitor Greyfax Inquisitorial Rosette Knight Paladin Launch the Fleet Marneus Calgar Martial Coup Memorial to Glory Mind Stone Mortify Neyam Shai Murad Path of Ancestry Port Town Prairie Stream Primaris Chaplain Primaris Eliminator Reaver Titan Reconnaissance Mission Redemptor Dreadnought Sanguinary Priest Scoured Barrens Sicarian Infiltrator Sister Hospitaller Sister of Silence Sister Repentia Skullclamp Skycloud Expanse Sol Ring Space Marine Devastator Space Marine Scout Sunken Hollow Swords to Plowshares Talisman of Dominance Talisman of Hierarchy Talisman of Progress Terramorphic Expanse The Flesh Is Weak The Golden Throne Thunderhawk Gunship Thunderwolf Cavalry Tranquil Cove Triumph of Saint Katherine Ultramarines Honour Guard Utter End Vanguard Suppressor Vexilus Praetor Zephyrim NEXT: Magic: The Gathering Warhammer 40,000 Commander Deck Previews: The Ruinous Powers

Don't miss Part One, Two, and Three of our Rainbow Rare spotlight of Pokmon TCG Rebel Clash
Each pack includes 10 cards, 1 Basic Energy, and 1 Pokmon TCG Live code card, giving players everything they need to expand their decks, experiment with new tactics, and discover powerful Pokmon cards to define their battles